Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

marsh381

7
Posts
1
Following
A member registered Jun 29, 2019

Recent community posts

PS....would not be opposed to see some more twin DLC XD. Them and Lenga grew to be my favorite pairs. And potentially bonus group CGS with them and the other characters like the main cast has. Flashbacks DLCs would be good too....like to show how the twins came up with their incestuous tendencies. In fact....*coughs*

DLC ideas!!!

More Holiday themes

Birthday Themes

More versatile top/bottom CGS

Flash-back/Past Themes

Night-Club Theme

DLC that has more character-to-character interaction

Have the characters be playable themselves, like go through a short segment of their everyday lives, except sex with strangers

Hisami at Jail ruling over the other inmates XD. And convincing whoever visits him to have sex with him, when it turns into a prison gangbang on the character XD

more of the Twins together

....more of the Twins together XD

Backer of the Project too and here's my unbiased opinion:

Pros:

1) Art. The Art itself pays for the price (albeit some perspective poses are wonky) along with backgrounds

2) Voice Acting is good (though some audio issues with some characters. Like Oki's voice is so low compared to the others its hard to hear him even with BGM turned lower)

3) The characters have enough of a personality and I feel like their relationship progress felt natural

Cons (oh boy, honestly not sure if I can remember it all):

1) Gameplay is repetitive. Like loading screens are unavoidable. But the actual content for it to load is....eh. The common complaint being the mini game being plastered in your face, its still a tedious slog to skip through unwanted stuff. 

2) The mini game...its really just a click game. You don't exactly need that much money. Majority of the time you just need to do it twice and you'll be good (so the fact it keeps on asking you everyday is..ugh)

3) Coding is off/scripts. Common complained scenes cannot be played. 

4) Some scenes are too cryptic to unlock. Like I hate hand holding (especially when done on Pokemon Sword and SHields levels) but some in-game hints would be appreciated. Because A LOT of people have trouble getting Oki and Okan to come to the party since you only have 1 day to talk to either of the before the party. So far only 1 person has unlocked it it seems and you have to jump through some hoops. Hell, Shota's sex scenes were skipped in the Festival despite me only having a relationship with him prior so IDK what went wrong? To get their bad ends, and "True-good ends" it seems you need to do some mental gymnastics which is too much (heck, I keep on searching for the twins good ends but I keep on getting their prison endings)

5) Post-game. WHile I appreciate the Hisami point of view....I heard to get HIS ending while playing with it you need to basically ignore the other guys throughout he game....when you think about it, its basically you going to work...skipping hte mini game, then going to your apartment to sleep....no way in hell I"m doing that repetitive grinding for over an hour. This will be continued in the "recommendation" list. 

6) Items themselves don't really do much. Along with the fact that the kachapon gives you items that are not registered (like the Himshey Chocolate bar) so you can't use tem. 

Honestly there's probably others but I'm tired right now.

Now here's a list of in-game tweaks I recommend to make the game progress better (besides fixing missing scripts). Not sure how some of these would be possible, but its just food for thought. Because as of now Full-Service seems better as a mobile game than computer game because the constant repetitive button pushing. 

1) Have in-game face icons to show which locations the characters are on the map. Because I didn't realize Lenga and Shota jumped around the map when trying to romance them. Plus the twins I didn't realize they had a schedule to when they appear. 

2) Have some in-game hints as to how to get certain endings so you don' need to have mental gymnastics. This can be showed by having some map dialogue from characters.

3) Make areas with no one there unapproachable so we don't waste time clicking on it

4) I know there's a fast-forward for scenes you already did, but I found that it only worked part of the time for me. There honestly should be a complete skip function for previously seen scenes because lets be real, its better than watching a fast-forward.

5) When going to shop areas, there should be a "Main-Map" function you can push. So you don't have to go back to the previous screen to be able to go back to the Main Map when all you wanted to do was shop.

6) Kind of make the items have more of a purpose/update the inventory/group the items by character(s) (since I know some items work for multiple characters)

7) If you want to skip the next day, we shouldn't have to click to the apartment and then click sleep. Because lets be real, the option to contiue to explore is pointless when the reason we go back to the apartment is to skip. So main map should have a "Sleep" button that will automatically just continue the next day sequence.

8) The mini-game shouldn't be part of work. In fact just get rid of that part. Unless there's a cutscene that happens at work, the game should just go "Work was like any other day, now time to go out". Instead, when you visit the bank, you should be able to do "Over-time" and be able to play the mini-game there once a day. Its so we don't have to look at the prompt that takes up time with grinding. 

It may seems like I'm being harsh, but you only criticize the things you like because you want to see it be better, as they say. I'm not going to shy away all because people or VAs are going "Its so disheartening to see people complain about something you worked so hard on" IDGAF. But there's a difference between complaining and giving feedback....what I'm doing now is feedback. Because I'm going to be real, this doesn't seem like it was Beta-tested enough if there's missing scripts. And I play a bunch of mobile games so I'm used to mindless grinding but this was....eh....hell, if I were to compare it....This is the equivalent of FGO JPNs Ooku event before the Devs patched it halfway into it after we all complain how mindlessly tedious it was with all the loading screens. 

My game froze after defeating the LowStar? (Person in the giant gold eye) thing....and I had to close and I'm at before the battle. Is that normal?

Thanks! Trying not to be hand-holded but I got past the part where the eggs-hatched and had that dialogue between them when I went towards the direction of the factory. Not exactly sure where I'm heading off next....maybe I overlooked the dialogue?

Not going to lie, I'm confuse on where to go next? Its after the 2nd Chimera and I'm supposed to meet the parliament. I went up to the top area and got a cutscene to where a person runs away. Left and came back and everyone was gone so I'm just wandering around aimlessly trying to get something to happen. 

I managed to get all of it by compressing it into a zip folder and extracting it twice. Though is it normal for the program to say "Prologue Demo"? Because this was the version I downloaded from the website up above

Me too. Though I've downloaded everything and can play the demo. But the actual game won't extract (recent version). It gets stuck on game.rgssa.3a when trying to run the .exe